Prototyping Spatial Interactions

Can buildings talk? Can they ask for help?
Can they negotiate?
In this seminar, we will explore the field of human-building interaction, including the
elements of these systems, how they relate to one another, and how they differ. We
will investigate how spaces sense, respond, and communicate, and how architects can
design these interactions.
Through case studies ranging from everyday smart home systems to experimental
interactive architecture projects, we will examine:
- How buildings perceive and process information
- How spatial systems communicate with users
- How multiple users interact within intelligent environments
- How different interface types (tangible, ambient, embedded, etc.) shape spatial experience
With the help of these analyses, you will create concepts about how architecture can
collaborate with its occupants to improve comfort, sustainability, and well-being.
Afterward, you will build small-scale working prototypes to test your ideas.
No prior programming knowledge is required. The semester begins with a hands-on
Arduino workshop, which will be enough to prototype interactive environments.